Lab Security Station (Unity)

A model created for a Unity project (work in progress).

No toon shader is used, everything is painted into the maps to keep things simple, stylized and efficient.


I have over 10 years experience working in the game industry in a range of roles from 3d artist to game programmer. I also have experience in many different aspects of game development including level design, UI, scripting and prototyping.

Please feel free to browse my portfolio and if you have any questions you can download my resume (PDF) or contact me using the link below.