Slots & Word Games (Unity)

UI & Effects I implemented in Unity while at Super Lucky Games.

I was responsible for much of the reels controller (code), reel animation effects, motion blur, reel border effects, symbol highlighting, vfx, bonus games, bonus wheel, 3d models, scene setup, atlas setup and more.

The reels & symbols system worked across many games (20+) with hundreds of different machines all with unique artwork, offering configurable options like styles, colors, number of reels, etc.